If you haven't already, check out the New York Times 8th Annual Year in Ideas magazine. Though some of the entries describe social experiments or academic research findings, a few detail user-generated innovations, for example inflatable airbags to break falls sustained by the elderly, the leading cause of death for people over the age of 65 or spray-on condoms for the man who just can't find that right fit.
These ideas made me think about an issue not discussed in class - the economic viability of an innovation and how to market it. While most likely not an issue for most of us, individual resources and the market severely limit the number of innovations we see. So while we have a tendency to believe innovations are incremental and do not fulfill consumer needs, the innovations we actually see represent of fraction of what exists. For all we know, there is something out there that satisfies our unmet demand. We just don't know about it.
Twitter Updates
Subscribe Now
Contributors
- Adam B. Needles
- Amanda Gielow
- Andrea Lind
- Aric Rindfleisch
- Bjoernar
- Bob
- Bryan Streu
- ChaseEllman
- Cristy Barrera
- DylanAbruscato
- Jac_McClanathan
- Jenny Friedman
- John Rotheray
- Justin Meister
- Katie Lorenz
- Kelli Kottke
- L. Novy
- Lacey Carlstrom
- Liz Prinz
- Marie Haas
- Matt Preston
- Michelle Zeasman
- Neena Amarnani
- Patrick Lueck
- Paul Lenser
- Sam
- Sasha
- StartPointMKT
- TJ
- Tara S.
- Tyler
- Vanessaf
- Wendy
- Wing
- WisconsInnovation
- hnag
- kkautza
- krs1234
- mbaran
- pspaulding
- samiii
- tlaughland
Followers
Other Innovation Blogs
- BakerBots
- Better Projects
- Confused of Calcutta
- Experience Curve
- Frank Pillar
- Future Lab
- Garuv Bhalla
- Girish Mallapragada
- Henry Jenkins
- Inventor Spot
- Joel West
- Make Magazine
- Marketing on Demand
- Nigel Hollis
- Patty Seybold
- People Inspired Innovation
- Propelling Brands
- Putting People First
- Rob Kozinets
- Science Progress
- Seth Godin
- Sun Microsystems
- The MaRS Blog
- Wendy Soucie
Cool Links
Blog Archive
-
▼
2008
(42)
-
▼
December
(19)
- Crowdsourcing Scientific Discovery
- Co-Creation in Education
- Kimberly-Clark Revamps Depends
- NYT's 8th Annual Year in Ideas
- Innovation is a Habit
- Find a need and fill it
- Communication Revolution
- Don't Read This...Really...I'm Warning You...
- Twittering for Customer Insights
- Microsoft Sure Can Innovate! ...Or Maybe Not?
- A Real Tree?
- Packaging innovation at McDonald's
- Tesla Motors
- Beware of Alliances: The Dark Side of Collaboratin...
- Playing For Change: Peace Through Music
- Nike Zoom LeBron VI "Big Apple"
- Feel Free to Share
- Let’s ask ChaCha
- Another Example of Co-CreationI thought I would gi...
-
▼
December
(19)
Labels
- 3D Printing (3)
- 3D Scanning (1)
- A Million Penguins (1)
- Abortion (1)
- Advertising (1)
- Advertising Age (1)
- Alexa (1)
- Amazon (1)
- Android (1)
- Apple (1)
- art (2)
- augmented reality (1)
- Autodesk (1)
- Automobile. Mitsubishi (1)
- Automobile. Telsa (1)
- Automobole (1)
- Baseball (2)
- Beer (1)
- birds (1)
- blank-label (1)
- Blogger.com (1)
- Branding (2)
- Business (1)
- Business and Economy (1)
- Business-to-business (1)
- Business-to-consumer (1)
- Changing Consumers (1)
- Charity (1)
- Christmas (1)
- clusters (1)
- Co-creation (14)
- Coca-cola (1)
- Collaboration (5)
- Columbia University (1)
- Community (2)
- Computers (2)
- Consumer behavior (1)
- Consumer Development Kits (1)
- CPG (1)
- crowdsourcing (6)
- Customer Co-Creation (3)
- Customer Toolkits (2)
- Dance (2)
- Design (2)
- Developing World (2)
- Digg.com (1)
- DIY (1)
- DNA (1)
- Dropbox (1)
- Dunkin' Donuts (1)
- ebooks (1)
- Economic development (1)
- Economist (1)
- Education (1)
- EMC (1)
- Ethics (1)
- Facebook (4)
- Failure (1)
- file sharing (1)
- Fonera Fon (1)
- Frank Lloyd Wright (1)
- Future (2)
- General Mills (1)
- Gifts (1)
- Global for Me (1)
- globalization (1)
- Google (4)
- Groundswell (1)
- Groupon (1)
- Hackers (2)
- Halloween (1)
- HP (1)
- http://www.businesspundit.com/the-unique-origins-of-25-popular-products/ (1)
- http://www.econtalk.org/archives/2009/03/wales_on_wikipe.html (1)
- IBM (1)
- incubator kitchen (1)
- IndieGoGo (1)
- Information graphics (1)
- InnoCentive (2)
- Innovation (20)
- Instant Replay (1)
- Insurance (1)
- Internet marketing (2)
- interview (1)
- Ipad (1)
- iPhone (2)
- Japanese (1)
- Jive (1)
- John Howe (1)
- Jupiter Research (1)
- Kickstarter (1)
- Kindle (1)
- Kinect (2)
- lead user (1)
- Legislation (1)
- Lego (3)
- Linux (2)
- Little Big Planet (1)
- Local Motors (4)
- LuminAid (1)
- Madison (1)
- Madison Wisconsin (1)
- Makerbot (1)
- mapping (1)
- Marketing (1)
- Materialism (1)
- Matt Rutledge. Amazon. (1)
- Medical (1)
- Mercedes-Benz (1)
- Microsoft (4)
- MindTouch (1)
- Minneapolis (1)
- MIT (1)
- mobile marketing (1)
- Motorcycle (1)
- Mozy (1)
- music (5)
- MySpace (1)
- nature (1)
- NBC (1)
- New product development (1)
- New York (1)
- New York Times (1)
- NPD (2)
- online community (2)
- Open Innovation (3)
- Open-source (7)
- opensource (1)
- Paint (1)
- Piracy (1)
- pop culture (1)
- Presentation (1)
- Prezi.com (1)
- Procter and Gamble (1)
- Project (1)
- Raspberry Pi (1)
- recession (1)
- Reddit.com (1)
- Robert W. Baird (1)
- Robot (1)
- Rockmelt (1)
- science (1)
- sector 67 (1)
- sharing (2)
- social media (8)
- social networking (6)
- software (2)
- Sony (1)
- SOPA (2)
- Starbucks (1)
- storage (1)
- Sustainability (3)
- tattoo (1)
- technology (3)
- TED (2)
- ten thousand cents (1)
- Texts from last night (1)
- Threadless (1)
- Thrive (1)
- Ticketmaster (1)
- tinkering (3)
- Toilet (1)
- Toto (1)
- Toyota (1)
- Tumblr (1)
- TV (1)
- Twitter (3)
- United States (1)
- Universiity of Wisconsin-Madison (1)
- US Goverment (2)
- User Innovation (1)
- user-generated content (4)
- video (1)
- video games (3)
- Web 2.0 (1)
- wendy soucie (4)
- White House (1)
- WIFI (1)
- Wikipedia (1)
- Wikipepdia (1)
- Wired (1)
- Wisconsin (1)
- Woot.com (2)
- Xbox (2)
- Yahoo (1)
- YouTube (1)
Good observation. I agree that we are only seeing a small fraction of the innovations that are created.
Yes... maybe the economic scale problem... some needs are existing but satisfying them does not make money...